#ifndef TANKFIREENGINE_H
#define TANKFIREENGINE_H

#include "bend2d.h"
#include "extension/colors.h"

using namespace bend2d;

class TankFireEngine : public bend2d::Box
{
    public:
           TankFireEngine(const Point& position);
           Color& GetEngineColor() { return m_EngineColor; }
           void Draw();
           void Shot(World* world);
    private:
           Color m_EngineColor;
      
    
};

#endif

